Roberta Williams Quotes, Sayings, Remarks, Thoughts and Speeches



Roberta Williams Quotes and Sayings


  • 1
    A good story never dies. Roberta Williams | Refcard PDF
  • 2
    An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful. Roberta Williams | Refcard PDF
  • 3
    Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer. Roberta Williams | Refcard PDF
  • 4
    Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well. Roberta Williams | Refcard PDF
  • 5
    I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980. Roberta Williams | Refcard PDF
  • 6
    I am most proud of the development of the characters as personalities that game players could relate to and care about. Roberta Williams | Refcard PDF
  • 7
    I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game. Roberta Williams | Refcard PDF
  • 8
    I believe the adventure game genre will never die any more than any type of storytelling would ever die. Roberta Williams | Refcard PDF
  • 9
    I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved. Roberta Williams | Refcard PDF
  • 10
    If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out. Roberta Williams | Refcard PDF
  • 11
    It seems we always exceed even our own expectations-after a lot of hard work, though! Roberta Williams | Refcard PDF
  • 12
    King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players. Roberta Williams | Refcard PDF
  • 13
    My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore. Roberta Williams | Refcard PDF
  • 14
    The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had. Roberta Williams | Refcard PDF

 

  

  

 

  

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